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The animals and plant-life have evolved to suit the harsh, rocky, desolate landscape of Roshar which is regularly consumed by devastating highstorms. The different races all have unique quirks whether with regards to their physical appearance, their speech or their culture and philosophies. Though we are only exposed to a “small” amount of the magic, lore, races, animals, plant-life, cities and environments in this world, we are given a glimpse behind the curtain at what to expect in coming novels and honestly, it’s game-changing.
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If Sanderson were a sculptor, I feel like ‘Way of Kings’ would be him just performing the initial “roughing-out”, just creating a general shape of what this series will become. The worldbuilding here is as immense as you could expect in the first book of a 10-part series. You’ll want to start growing accustomed to that.” - Dalinar, The Ruthless “Oh, and Elhokar? Your mother and I are now courting. So here it is, lucky review number 20,428… Seriously though, I’ll keep this as brief as possible. A typically spellbinding final sequence as well as the prospect of what this world could become has had me dancing around the house like Van Damme from that bar scene in ‘Kickboxer’ for the best part of an hour (If you haven’t seen it, do yourself a favour).īrowsing through Goodreads, it has come to my attention that there aren’t nearly enough reviews of this underrated book for people to make an informed decision on whether to read it or not. Browsing through Goodreads, it has come to my attention that there aren’t nearly e 4.5⭐Ī gripping and immersive introduction to the vast world of Roshar and a stunning masterclass on the Art of Worldbuilding. A typically spellbinding final sequence as well as the prospect of what this world could become has had me dancing around the house like Van Damme from that bar scene in ‘Kickboxer’ for the best part of an hour (If you haven’t seen it, do yourself a favour). moreĤ.5⭐ ‘The Way of Kings – Part 1 and 2’ A gripping and immersive introduction to the vast world of Roshar and a stunning masterclass on the Art of Worldbuilding. Why did the Radiants turn against mankind, and what happened to the magic they used to wield?. On a world scoured down to the rock by terrifying hurricanes that blow through every few days is a young spearman, forced into the army of a Shardbearer, led to war against an enemy he doesn't understand and doesn't really want to fight. Kings strive to win more Shardblades, each secretly wishing to be the one who will finally unite all of mankind under a single throne. The entire world is at war with itself - and has been for centuries since the Radiants turned against mankind. Today, the only remnants of those supposed battles are the Shardblades, the possession of which makes a man nearly invincible on the battlefield.
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Led by ten angelic Heralds and ten orders of knights known as Radiants, mankind finally won. To help them cope, the Almighty gave men powerful suits of armor and mystical weapons, known as Shardblades. They came against man ten thousand times. Men took root on Roshar, the world of storms. But then the Voidbringers assaulted and captured heaven, casting out God and men. To help them cope, the Almighty gave men powerful suits of armor and mystical weapons, known a According to mythology mankind used to live in The Tranquiline Halls. According to mythology mankind used to live in The Tranquiline Halls.